Set:
Ixalan
Type:
Instant
Rarity:
Common
Cost:
{U}
Counter target noncreature spell unless its controller pays {2}.
"A fool's fire is quickly quenched." —Shaper Kumena
Set:
Planar Chaos
Type:
Creature — Ape Spirit
Rarity:
Common
Cost:
{2}{R}
Exile Simian Spirit Guide from your hand: Add {R}.
"All my spells smell like burnt hair lately." —Jaya Ballard...
Set:
Commander Legends
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{2}{W}
Whenever another white creature enters the battlefield under your control, tap target creature an oppo...
Set:
Commander Legends
Type:
Artifact
Rarity:
Common
Cost:
{2}
Fire Diamond enters the battlefield tapped.{T}: Add {R}.
The essence of flame to stoke the spirit.
Those that stalk from shadows aren't just the mindless zombies and frenetic werewolves, but also the eternally undead with calculating, grand designs of their own. Why would every vampire that one ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '